The topic explained the process of inserting 3D models into the game engine and setup materials in a node-based system within Unity and UE4 for real-time presentation.
Vuk Spalajković
Technical Artist at Two Desperados
Vuk Spalajković is a graduated sculptor, 3D artist, and he is a founder of an independent studio “Green Brick Games” for developing video games. As a 3D artist, he worked on several VR, realtime architecture visualizations, and video game projects using Maya, Zbrush, Unity, and UE4 tools in Endtimes Studio and Eixpix Entertainment.