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Senior C++ Developer with Vulkan/OpenGL/DirectX

C++ | 3D API | GPU | PBR

 

Location: Remote/Serbia

Full Time

Application deadline: 20.09.2022.

Description

We are developing a PBR (physically based rendering) engine which uses a ray-tracing approach to generate photo-realistic images from 3D scenes (geometry, lights, and materials).

 

Work on the project assumes the following:

– developing of 3D ray tracing rendering engine;

– implementing advanced rendering techniques;

– researching new approaches to rendering;

– integrating of the engine with CCD tools (like 3DsMax, Maya, Blender etc) and game engines like Unreal

Job responsibilities

  • Developing and sustaining 3D rendering engine;
  • Optimizing engine performance for target GPU hardware;
  • Development of new rendering features\techniques;
  • 3D rendering optimization and improvements;
  • Implementation of new types of materials and lights;
  • Debugging and fixing of rendering issues.

Requirements

  • Strong C/C++ development skills.
  • Ability to optimize algorithms for GPU.
  • Knowledge of graphics pipeline.
  • Knowledge 3D API (Vulkan or DirectX or OpenGL).
  • PBR and Ray Tracing.
  • Russian: C2 Proficient
  • English: B1 Intermediate

A really big plus is:

  • Strong math background.

Luxoft is the design, data and development arm of DXC Technology, providing bespoke, end-to-end technology solutions for mission critical systems, products and services.

We help create data-fueled organizations, solving complex operational, technological and strategic challenges in industries like automotive, banking, energy and utilities, healthcare, telecommunications, and others.

Luxoft is built by Luxofters; we build highly effective teams that are the backbone of our success!

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