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TOPIC

Imperative vs Reactive Programming

Danko Rančić

Fullstack & Unity Developer at Ingenious Studios

About Danko

After Danko graduated from the Niš Faculty of Electrical Engineering in 2015, he started his career in the IT industry as a Full Stack Developer. Not long after that, he took over the role of a Team Lead at a project that entailed enterprise web app development, where he worked with several paradigms and architectures, as well as a wide spectrum of web technologies. He never stops learning, so today he works in Ingsoftware’s Ingenious Studios as a Unity Developer, where he is striving to bring his engineering knowledge into the gaming industry.

Talk Description

Reactive programming offers elegant solutions to certain classes of problems, but it’s also notoriously difficult to learn.
In this talk, we’ll see how reactive architecture and problem-solving compare to other, more familiar paradigms – and what makes it so difficult to master.
More importantly, we’ll discuss when and how to think about a reactive approach while working on a real-life project.

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