Created in 2016, in Niš, CODEstantine became the largest conference in Niš and Southern Serbia. The main goal was to gather the largest community of experienced developers in one place to exchange their knowledge and experience.
And we did it!
The first conference was a huge success, gathering more than 200 developers. The most well-known tech experts from Serbia and the region shared their expertise, experience, and knowledge. The main focus of the conference was gaming industry and programming, as well as JavaScript programming language and 3D object modeling.
Chief Executive Officer at Zamphyr
Meteor is an open-source JavaScript platform for building top-quality web apps in a fraction of the time, whether you're an expert developer or just getting started.
More info: https://www.meteor.com.
Marko is a hackepreneur and a consultant, traveling the world, working with companies and startups on their web technologies and occasionally giving talks on emerging web technology.
Engineering Manager – Experimentation Platform at Glovo
The real value of IoT applications comes from analyzing data from multiple sensors and making decisions based on this data.
Across industries, fundamental cultural and organizational shifts will be required to implement IoT and develop the skills needed for data-driven decision-making.
JavaScript community is one of the most active and growing one. As it is used in almost all domains nowadays JavaScript becomes “lingua franca” in modern software development.
Based on today’s JavaScript usage, tools and frameworks there will be no IoT solution that will not be JavaScript based in some shape of form.
Dejan is a master of Chemical and Biochemical Engineering with more than 20 years working in the IT industry. He started as a software developer and then evolved passing from Software Manager, Head of Development, Director of Engineering to Vice President of Engineering. He is a passionate code writer, Agile advocate, OSS, and developers groups contributor.
Web Programmer
A review of the development of AngularJs so far, a review of version 1.5, as well as an analysis of what awaits us with Angular 2.0.
Miloš completed his basic studies in computer science in Niš, and then a master's degree in England. He thought he wanted to be an IT manager. He tried his hand at IT auditing but realized that it was not for them, nor that they were for him, so he turned to pure programming and stayed there to this day. He has been freelance from home since 2012 - he has enjoyed getting up every day at 10. He currently works as a Lead Frontend Engineer for a startup in London and loves the job he does.
Lead eCommerce Consultant at EY
Srđan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Lead eCommerce Consultant at EY
Milan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Game & Web Developer
Goran presented the craft of making games - skills that you will have to build, tools that you will be able to use, what the process of making a game looks like, and what mistakes beginners and young studios usually make. He paied special attention to his branch - programming.
Goran is an experienced game developer, who started baking the craft on Commodore 64, has three published games under his belt, and occasionally holds workshops and lectures at Unity Serbia Meetup group events.
Professor of 3D animation and multimedia
This topic explained an overview of student papers and projects in Autodesk Maya. It was also about low poly modeling, techniques for photographing texturing objects, normal maps, and textures for physically-based materials.
Nikola teaches computer graphics at the Faculty of Electronic Engineering in Nis, module Electronics / Multimedia Technologies. He has more than ten years of experience in the game industry. He is a collaborator on numerous projects of the Faculty of Electronic Engineering in Nis. He organized a large number of guest lectures at the Faculty of Electronics, of which we would single out the guest appearances of Petar Jovović, founder of Crater Studio from Belgrade, and Marko Petković, Peaksel Studio from Niš.
Chief Executive Officer at Zamphyr
Meteor is an open-source JavaScript platform for building top-quality web apps in a fraction of the time, whether you're an expert developer or just getting started.
More info: https://www.meteor.com.
Marko is a hackepreneur and a consultant, traveling the world, working with companies and startups on their web technologies and occasionally giving talks on emerging web technology.
Engineering Manager – Experimentation Platform at Glovo
The real value of IoT applications comes from analyzing data from multiple sensors and making decisions based on this data.
Across industries, fundamental cultural and organizational shifts will be required to implement IoT and develop the skills needed for data-driven decision-making.
JavaScript community is one of the most active and growing one. As it is used in almost all domains nowadays JavaScript becomes “lingua franca” in modern software development.
Based on today’s JavaScript usage, tools and frameworks there will be no IoT solution that will not be JavaScript based in some shape of form.
Dejan is a master of Chemical and Biochemical Engineering with more than 20 years working in the IT industry. He started as a software developer and then evolved passing from Software Manager, Head of Development, Director of Engineering to Vice President of Engineering. He is a passionate code writer, Agile advocate, OSS, and developers groups contributor.
Web Programmer
A review of the development of AngularJs so far, a review of version 1.5, as well as an analysis of what awaits us with Angular 2.0.
Miloš completed his basic studies in computer science in Niš, and then a master's degree in England. He thought he wanted to be an IT manager. He tried his hand at IT auditing but realized that it was not for them, nor that they were for him, so he turned to pure programming and stayed there to this day. He has been freelance from home since 2012 - he has enjoyed getting up every day at 10. He currently works as a Lead Frontend Engineer for a startup in London and loves the job he does.
Lead eCommerce Consultant at EY
Srđan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Lead eCommerce Consultant at EY
Milan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Game & Web Developer
Goran presented the craft of making games - skills that you will have to build, tools that you will be able to use, what the process of making a game looks like, and what mistakes beginners and young studios usually make. He paied special attention to his branch - programming.
Goran is an experienced game developer, who started baking the craft on Commodore 64, has three published games under his belt, and occasionally holds workshops and lectures at Unity Serbia Meetup group events.
Professor of 3D animation and multimedia
This topic explained an overview of student papers and projects in Autodesk Maya. It was also about low poly modeling, techniques for photographing texturing objects, normal maps, and textures for physically-based materials.
Nikola teaches computer graphics at the Faculty of Electronic Engineering in Nis, module Electronics / Multimedia Technologies. He has more than ten years of experience in the game industry. He is a collaborator on numerous projects of the Faculty of Electronic Engineering in Nis. He organized a large number of guest lectures at the Faculty of Electronics, of which we would single out the guest appearances of Petar Jovović, founder of Crater Studio from Belgrade, and Marko Petković, Peaksel Studio from Niš.
Chief Executive Officer at Zamphyr
Marko is a hackepreneur and a consultant, traveling the world, working with companies and startups on their web technologies and occasionally giving talks on emerging web technology.
Meteor is an open-source JavaScript platform for building top-quality web apps in a fraction of the time, whether you’re an expert developer or just getting started. More info: https://www.meteor.com.
Engineering Manager – Experimentation Platform at Glovo
Dejan is a master of Chemical and Biochemical Engineering with more than 20 years working in the IT industry. He started as a software developer and then evolved passing from Software Manager, Head of Development, Director of Engineering to Vice President of Engineering. He is a passionate code writer, Agile advocate, OSS, and developers groups contributor.
The real value of IoT applications comes from analyzing data from multiple sensors and making decisions based on this data.
Across industries, fundamental cultural and organizational shifts will be required to implement IoT and develop the skills needed for data-driven decision-making.
JavaScript community is one of the most active and growing one. As it is used in almost all domains nowadays JavaScript becomes “lingua franca” in modern software development.
Based on today’s JavaScript usage, tools and frameworks there will be no IoT solution that will not be JavaScript based in some shape of form.
Web Programmer
Miloš completed his basic studies in computer science in Niš, and then a master’s degree in England. He thought he wanted to be an IT manager. He tried his hand at IT auditing but realized that it was not for them, nor that they were for him, so he turned to pure programming and stayed there to this day. He has been freelance from home since 2012 – he has enjoyed getting up every day at 10. He currently works as a Lead Frontend Engineer for a startup in London and loves the job he does.
A review of the development of AngularJs so far, a review of version 1.5, as well as an analysis of what awaits us with Angular 2.0.
Lead eCommerce Consultants at EY
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Srđan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Lead eCommerce Consultants at EY
Milan Mladenović and Srđan Ivanović are young and very talented Game Developers of Media4 Studio who are currently working on a new Augmented Reality game that will be interesting to all who love challenges and dynamism.
Milan talked about Augmented Reality, AR Toolkit, and the application of AR in the gaming industry, as well as about working on the new game they did in the Unreal 4 engine.
Game & web developer
Goran is an experienced game developer, who started baking the craft on Commodore 64, has three published games under his belt, and occasionally holds workshops and lectures at Unity Serbia Meetup group events.
Goran presented the craft of making games – skills that you will have to build, tools that you will be able to use, what the process of making a game looks like, and what mistakes beginners and young studios usually make. He paied special attention to his branch – programming.
Professor of 3D animation and multimedia
Nikola teaches computer graphics at the Faculty of Electronic Engineering in Nis, module Electronics / Multimedia Technologies. He has more than ten years of experience in the game industry. He is a collaborator on numerous projects of the Faculty of Electronic Engineering in Nis. He organized a large number of guest lectures at the Faculty of Electronics, of which we would single out the guest appearances of Petar Jovović, founder of Crater Studio from Belgrade, and Marko Petković, Peaksel Studio from Niš.
This topic explained an overview of student papers and projects in Autodesk Maya. It was also about low poly modeling, techniques for photographing texturing objects, normal maps, and textures for physically-based materials.